Lookdev and Lighting practice! This was a lot of fun to work on.
With this project, I wanted to tackle a number of aspects in 3D that I had not yet felt competent in. Learned lots of big and small things during the process. I feel a lot more confident jumping into similar projects in the future!
I started with pre-lighting the scene, retopoing the model, laying out UVs, and then iterating a bunch on the shader. Final scene was rendered in Eevee.
Huge credit goes to Likeastrike who made their sculpt available. It was an awesome foundation to build off of!
https://www.artstation.com/artwork/48bkak
Thanks also to Julio Cesar for the original concept design - so much personality in this woman!
https://www.artstation.com/artwork/yb1Bdx
Comparison between pre-lighting and final image.
Substance Painter - materials and channels overlay
Breakdown